Game Maker 0.12
Guidelines for creators

Synchronized
Synchronized [MP] supports synchronization that controls and changes the position or state of objects and the environment for everyone. They are triggerable by ALL players, and they will change for ALL player.
Some behaviours are only available as MP.

Client-only
Client Only [SP] work locally, meaning changes to the experience will only occur for an individual player, even in a multiplayer experience.
Quests created in the Objectives tab aren’t multiplayer and can only be triggered by ‘Client Only’ messages and completed by individual players.
| Beh/Comp | Max Amount |
|---|---|
| [MP] Advanced Platform | 11 |
| [MP] Avatar Checkpoint | 80 |
| [MP] Basic Platform | 51 |
| [MP] Curio | 38 |
| [MP] Health | 80 |
| [MP] NFT Image Display | 61 |
| [MP] Pickable | 71 |
| Beh/Comp | Max Amount |
|---|---|
| [MP] Animated Decoration | 151 |
| [MP] Bird | 51 |
| [MP] Door | 38 |
| [MP] Speaker | 80 |
| [MP] NFT Image Display | 61 |
| [MP] Pickable | 71 |
Check out the full list in The Sandbox’s Gitbook.
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