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VoxEdit Changelog

31 of January 2020 - Public Beta Release

  • Templates (Private Version)
  • Save Keyboard Shortcut
  • Dynamic Template Screen
  • Focus Camera on Model/Block/Rig/Rig Node
  • 1/4 Seconds ticks in Seeker
  • Select Tool in Modeler
  • Remove Scale setting in Rigger
  • UI Polishing
  • Save shortcut
  • Pan con MIDDLE
  • Create, Paint and Delete with Left Mouse Button
  • Camera Orbit with Right Mouse Button
  • Camera Pan with Middle Mouse Button
  • All the Features and Fixes from private will be public now
  • Tilemap 3D
  • Option to unify palettes for all VXM attached to a VXR

7 of November 2019 - Private Beta Release

  • New UI
  • Multi Animations
  • Multiple Viewports
  • Rig Easy Symmetry Tool
  • Flip Model
  • Freestyle Pen Tool
  • Inverse Kinematics
  • Material Picker
  • Perspective/Orthographic Camera
  • Line Tool
  • Full Rig Ghost in Modeler

October 4th, 2019 - v0.3.15

  • Fixed GLTF exportingt
  • Fixed OSX issues (various freezes and camera sensitivity)
  • Added poly count limit when exporting to the Marketplacet
  • Added more help tooltipst
  • Shortened Editor loading timet

July 5th, 2019 - v0.12.6

  • Open .vox directly to the Modeler
  • Performance improvement
  • Performance improvement

June 13th, 2019 - v0.12.0

  • Global/Local mode tweaks
  • Position, Rotate, and Scale inputs
  • Voxel Animation Format
  • Voxel Compressed Format
  • Animation Selector
  • Menu Multiple
  • Keyframes Stretch
  • Import multiple .vox and .vxm
  • Duplicate VXMs from Library
  • Duplicate nodes of skeleton
  • General bug fixing Performance improvement

March 29th, 2019 - v0.3.15

  • General bug fixing

March 15th, 2019 - v0.3.14

  • Export to .glTF and .DAE format
  • Copy/Paste Key-frames
  • Global/Local mode Pivot
  • Tool General bug fixing

January 25th, 2019 - v0.3.13

  • New canvas size limit, 256 voxels from 128.
  • You will be able to export models to obj format.
  • 2 new buttons had been added to the top bar: File & Edit:
  • File: Save, Open, Recent and Export functionalities.
  • Edit: Undo and Redo functionalities.
  • Nice edges button added, which only show the edges of the voxels as a whole instead of block by block.
  • Ambient occlusion and SSAO: You will now able to notice a change on the way voxels are rendered.
  • Screenshots: You will find a new button on the modeler and rigger to take a Screenshot of your creations.
  • Several Bug Fixing
  • Performance may be affected by changes in the render(WIP)

December 21st, 2018 - v0.3.0

  • Added a Linux version
  • Undo with ctrl+z (Win)
  • Redo with ctrl+y (Win)
  • Undo with cmd+z (Mac)
  • Redo with cmd+y (Mac)
  • 10 steps for undo/redo
  • CrashLogs Java embedded in windows
  • Bug fixing

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