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What’s new in

Game Maker 0.12

Revolutionary

Matchmaking System

Transform how players discover and join your multiplayer Experiences with our comprehensive matchmaking overhaul. Easily configure multiplayer games, allowing players to join from various entry points and connect in interactive lobbies.

Game-Changing

Progression-Saving System

Keep players engaged and coming back for more with the new Saved Data update! Your games can now automatically save progress across single-player and multiplayer sessions, enabling persistent character growth, quest tracking, checkpoint recall, and game variable retention. 

New Abilities

Dash & Glide

Enable Abilities in your experience to unlock the new Dash and Glide mechanics. Combine them with Fly, Jump, and Air Dance to create more challenging, and engaging gameplay.

Behaviors

Advanced NPC System

Create dynamic NPCs with new combinable behavior modules that bring your game world to life in unexpected ways. NPCs now intelligently prioritize actions using tags and attitude settings, enabling emergent gameplay moments. And this is just the beginning; more modules are on the way.

New Interface

Redesigned for Creation

Our creation interface has gotten an overhaul. With streamlined creation flow and a more organized workspace, getting started has never been easier. Choose your Experience type up front, and work with tailored toolsets that show what matters most.

Smarter Tools

New HUD Editor

Design custom player interfaces and preview them in real-time. Build more responsive HUDs that connect directly to your gameplay logic, and switch between multiple HUD setups on the fly.

Expanded Audio Engine

Industry-Standard Audio

Enjoy the audio engine used across thousands of AAA titles! Enable immersive sound design with in-game mixing, spatial audio, and access to 2,500+ custom audio assets built for The Sandbox.

Level Up Your Game

Enhanced Asset Libraries

Dynamic Libraries now feature integrated images and descriptions. With new server-side search, even large inventories load faster than ever. Instantly find what you need using advanced filters by name, tag, category, or description.

AutoSave Protection

Customizable saving lets you set unique AutoSave frequencies for each Experience to protect your progress without interrupting your work. A visual cloud icon keeps you informed at a glance, while version history keeps your saves organized, preventing cluttered lists.

Custom Collision System

Directly edit collision shapes in Game Maker with Override VoxEdit Collisions to remove invisible walls and clipping. Plus, you get Precision Control to fine-tune boundaries for puzzles, platforming, and combat.

Enhanced Visual Feedback

New Color-Coded Outlines instantly identify game elements: blue (interactive), yellow (pickable), white (collectibles), green (Power-Ups), and red (debuffs). Track active effects with icons and timers beneath the health bar, and keep the action going with Auto-Equip, which instantly equips items as they're picked up.

Enhanced Water Effects

Enjoy Realistic Rendering with dynamic sun reflections, lifelike shorelines, and foamy waves. Plus, Depth Effects like atmospheric darkening and immersive caustic lighting make every aquatic scene truly stunning.

Bug Reporting Integration

Our new Jira Integration lets you report issues directly from Game Maker, automatically creating tickets so you can squash bugs faster than ever.

Player Name Visibility

Control player name visibility during gameplay. Choose to show all names, only the player's team names, or hide all.

Optimize Respawn

Streamline the death feedback for rapid respawn in your game.

Camera Alignment

Toggle camera alignment for pickable objects to enhance aiming and control, such as using a flashlight that follows the mouse in dark environments.

Collectibles Behaviours

Decide how collectibles behave when picked up. Add them to the inventory for direct use, or keep them hidden to simulate a currency system.

Want to know more?
Open Documentation

News and events

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