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Latest releases

NEW!!! 0.10 - Apr 17th, 2024

0.9 - Feb 16th, 2024

0.8 - Oct 19th, 2023

0.7 - Nov 8th, 2022

Version NEW!!! 0.10

Last updated on Apr 17th, 2024

NEW!!! 0.10.6 - Apr 17th, 2024

NEW RELEASE - Game Maker 0.10.6

Who is ready to revolutionize gaming in The Sandbox with this newest version of the Game Maker?

Introducing brand new Hierarchy Panel, Performance Profiler and Message Inspector! With the added bonus of being able to test your Game Maker Multiplayer Experiences directly on the Game Client, you can also share a link and get your friends to test it!

Let us introduce you to a quick summary of the most exciting features followed by a detailed explanation below!

Key Features ⭐

  • Hierarchy Panel - Folder creation for better organization. Search filter for Behaviours, Components, Names, etc. Brand new UX UI. Brand new code, more stable and reliable.
  • New Behaviors & Components - Spawn players by team, load and throw projectiles, create precise gameplay with raycasts, consume potions. New ported MP behaviours, enhanced performance, new settings.
  • New Rules - New set of rules to carry your experiences to the next level!
  • Test GM in GC: Create a shareable link on demand to test your experience with friends and colleagues.

Are you excited yet?

Thought so. You look ready for some details on all the new shiny content to make your game development dreams come true!

Other Features & Improvements 💡

Hierarchy Panel

A complete rework of the Hierarchy panel, with a new UI UX, the ability to create folders, assign colors and improved asset handling.

Test GM in GC

Test your game maker experience under development directly in game client without publishing your xp in a land.

Performance Profiler

Review CPU, GPU, RAM and FPS date in real time.

Templates Categories v2

The new templates section in the gm home has implemented pictures for categories and a new and improved user flow. This new features have its corresponding backend tool.

Game Maker Validators 

Ensure assets, logic, and blocks in your experience maximize gaming performance. Since these messages are logged in the Activity Logger, you can track your validator runs over time.

L2 Asset Support

Allow the Game Maker Library and Inspector panel to display, filter and sort the new rarities included in L2 minting (uncommon and universal)

New Keybinds

Full support on Mac and Windows. No conflicts, every tool has its shortcut. Easy to visualize helper with all the shortcuts available. Reworked shortcut list in the settings menu.

Message Inspector

Review all message-sending actors in your experience, using the search bar to locate specific messages and easily identify problematic sources with the locator.

Resources Section in GM Home.

Grid and Snapping Improvements

Allow users to snap assets to the center of a square or to the closest intersection.

Behaviors & Components ⚙️

Spawn Point Behavior + Locator Editor

Set up different spawning areas for players to spawn at random or by Teams.

Define Teams within a same experience using the Team Message system and add equipment per team.

Use the Locator button at the top right corner to highlight and easily access a specific Spawn Point within the map.

Projectile Behavior

Throw assets at a defined speed and distance and send messages on hit.

Raycast Component

Detect assets and avatars within a lined range and send out a message when triggered. Useful for puzzles and precise gameplay, as well as shooting in singleplayer.

[MP] Void and Multi Behaviors



Spawn (Multi) and remove (Void) blocks in multiplayer. Combine for fun gameplay with blocks! Now with enhanced range to cover narrower areas.

Consumables

Consume items from the inventory to send messages. Connect with Buff and Debuff systems to create interesting power up combinations like potions!

Included within the Collectable Component.

GIF Support for NFT Image Display

Add animated, moving visuals to your experience: GIF formats are now supported within the NFT Image Display. 

Audio Volume Message

Dynamically toggle the volume of audio through messages.

Enhanced Collectible/Curio

Curio Behaviour was merged inside the Collectable Component. General performance improvements for collectable delay (now immediate).

Gems Removal

Gems affecting behaviours and components settings were removed from Game Maker. Settings have been maxed out for all.

Behaviours ported to Components for enhanced compatibility

Behaviours ported to Components to support multiple combinations:

  • Plant.
  • VFX.
  • Light.

Avatar Components

Add supported components to the Avatar within the Spawn Point Behaviour:

  • VFX.
  • Light.
  • Play Sound.
  • Trigger Volume.
  • Health.

Behavior enhancements

  • Avatar Checkpoint now supports asset orientation for spawning.
  • Avatar Teleport now supports Group Teleport.
  • Actor Property Switcher: now works with Interactor UI to make it visible or invisible.
  • Custom Mesh: merged inside the Video Streaming behaviour. All previous ones will be automatically converted without affecting retrocompatibility.
  • Timed Event: added compatibility with additional Broadcasting Types.
  • Crowd Event: added compatibility with additional Broadcasting Types.
  • [MP] Asker: allows for other messages other than Interact

Rules System 🎲

Export + Import Rules + Rulesets

The rule and ruleset is saved as a JSON text in the clipboard and either pasted into the rules board or on other programs as text. So it can be shared in different experiences and with different users

New Rules:

  • Popup UI Rule: A new rule to customize the display of the Popup window.
  • Banner UI Rule: A new Rule to customize the Banner on the HUD.
  • HUD Rule: A new Rule to customize the visualization of Variables on the HUD.
  • On Player Spawn Rule: Sends a message when a Player Spawns (The avatar spawns in and ready to move inside an experience) and trigger a default rule called as On Player Spawn
  • Key Input Rule: This feature allows the creator to create a rule that listens to a specific key input and sends out a message when the key is pushed down or released. For Keys the creator can us the 0-9 keys and for the Mouse the LMB,MMB and RMB can be used
  • Math Rule: A unified rule to create simple mathematical expressions.
  • Message Broadcast Rule: A simple rule to broadcast multiple messages at the same time.

This concludes the exciting changelog for Game Maker 0.10!

If you are hungry for more updates, make sure to read the Game Client changelogs as well, giving you more insight into how some of your gameplay elements will appear and influence players.

Without further ado, we will leave you to get accustomed with all the new tools and additions. 

Have fun!

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