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VoxEdit - NFT Creator

The leading software that allows you to create, rig, and animate your own voxel-based NFTs. Sell them on The Sandbox's marketplace and discover a new world.

Download VoxEdit

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Create your own Vox Models


In order to upload your models, you need to become an artist through our Creator Fund.


VoxEdit is the only software capable of exporting assets to our Marketplace. Download VoxEdit and start creating.


Once you finished your model you can export it to the Marketplace following these simple steps.

VoxEdit features


Make the most of your creativity! From beginners to experts, anyone can make amazing creations thanks to our robust set of tools and our user-friendly interface.


A game changer in the voxel creation world. With our Skeleton System, VoxEdit allows you to rig and animate anything that you want using the timeline via an easy-to-use keyframing mode.

NFT Maker

Sell, trade, and buy VoxEdit assets on The Sandbox's marketplace and monetize your creations. 95% of all transactions goes to you, the creator!

Download VoxEdit



What our Artists are creating

Quotes from voxel artists

VoxEdit has impressed me, since it's the fusion of a modeling editor with an animation system all in the same software.

William Santacruz- Professional Voxel Artist

William Santacruz

VoxEdit is a game changer for voxel artists looking to animate, being the only dedicated voxel editor that features skeletal rigging and timeline animation.

Alex Florez- Professional Voxel Artist

Alex Florez

It shows some excellent promise in the direction it's going with a dedicated team. Adding a full functioning animation system within the editor makes it stand out from the rest!

Zach Soares- Professional Voxel Artist

Zach Soares

One of the easiest tools to create animations in voxel art, with an attractive and a very simple easy-to-use interface for beginners.

Nicolas Morrone- Professional Voxel Artist

Nicolas Morrone


February 17th, 2021 - Hotfix Release

  • Features:

    • Added support for emissive texture in static mesh for VXR8

    • Duplicating node with childs several times now renames childs properly to ensure name uniqueness

    • Indexed GLTF now has only Idle and Salute animations

    • Added dev->keepExportedFiles flag for preserving exported files

    • Screenshots are now saved to ~/VoxEdit/Screenshots folder

  • Bug fixes:

    • Fixed VXR8 static mesh emissive texture generation

    • Fixed YouTube crashing VoxEdit if a video is set to private

    • Trimmed animations from indexed GLTF

    • Fixed Welcome Update button linking to old site

    • Rig thumbnails now won't account for non interactive nodes

    • Fixed rig thumbnails centering

    • Added checks when moving cursor between displays

    • Fixed falsely detecting static rigs

    • Fix for old style named VXAs causing "read only" pose

See more


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Play by the Rules!

The default size is 32*32*32, which is translated to a Meter (3,2 f) on The Sandbox Universe.

32x32x32 is the maximum detail available to make inside a cubic meter. An avatar will be about 2 blocks in height (64 Voxels).

VoxEdit comes with a lot of templates to help you get started with your creations, however, please take a look at our technical guidelines to make sure your assets will work in the best way in the Game maker.

Introducing the $2 millon Creator fund


Here's how it works

  • First, you'll sign up so we can evaluate your work, as we want to encourage the best voxel ASSETS
  • Get paid for each asset you make AND get 100% of profits from each of your sales!
  • Overall goal for the fund is to generate 10,000 voxel ASSETS for the game
  • In addition to the grant, you'll be able to sell your creations to players when The Sandbox launches

The program is limited to the first 1,000 artists accepted, so sign up today for a chance to enjoy the benefits!

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