Create your own voxel-based assets
1
Download VoxEdit for free and start creating for the metaverse.
2
Mint and sell your creations as NFTs in the Marketplace.
3
Once you’ve finished your model you can export it to the Marketplace following these simple steps.
VoxEdit features

Modeler
Make the most of your creativity! From beginners to experts, anyone can make amazing creations thanks to our robust set of tools and our user-friendly interface.

Animator
A game changer in the voxel creation world. With our Skeleton System, VoxEdit allows you to rig and animate anything that you want using the timeline via an easy-to-use keyframing mode.

Block Editor
Make your own building blocks for the metaverse! Design blocks and use them to create different structures, paths, boundaries, terrain, and landscapes in experiences.
What our Artists are creating
Quotes from voxel artists
VoxEdit has impressed me, since it's the fusion of a modeling editor with an animation system all in the same software.
- Professional Voxel Artist
VoxEdit is a game changer for voxel artists looking to animate, being the only dedicated voxel editor that features skeletal rigging and timeline animation.
- Professional Voxel Artist
One of the easiest tools to create animations in voxel art, with an attractive and a very simple easy-to-use interface for beginners.
- Professional Voxel Artist
Changelog
VoxEdit 2025.1.1.0
Release Notes - July 15th 2025
WHAT’S NEW!
- New Viewport Colours Panel: Introduced customizable color settings for background, grid, and axes to improve contrast and accessibility for diverse visual needs.
- Preferences Window Updates: We've expanded the Preferences window with new customization options to improve your experience:
- Language Change: You can now change the working language dynamically without restarting the application. Easily switch between available languages while you're working for a more comfortable, localized experience.
- AZERTY Keyboard Support for Shortcuts: Users with AZERTY keyboard layouts can now seamlessly use keyboard shortcuts designed for their layout, ensuring smooth and intuitive navigation without the need for adjustments.
- Accessibility Improvements:
-Added options to adjust font and icon sizes for better visibility and usability.
- Scale Enhancements: Users can now select different units for projects, including voxels, centimeters, inches, frames, and seconds, offering more flexibility across various workflows and industries.
- User Interface Updates: New setting to show or hide usernames, giving users greater control over privacy and display preferences.
- GLB Format Export Support: Export your 3D models with ease using the newly added GLB format. This efficient file format is widely used for 3D model exchange and is compatible with a variety of platforms, offering a streamlined and compact way to share your creations.
- Clear visual feedback when your connection is lost.
KNOWN ISSUES:
- Flip Tool may experience slight delays in completing the process.
- Models thumbnails for flip actions are updated upon reopening the project.
- Negative values for rotation in the Inspector Panel require reselecting the asset to reflect updates.
- High DPI Displays: On high DPI screens, the window may appear too small. To fix this, adjust your high DPI settings to override the system scale.
- Panel Detaching: We don't support multiple detaching panels outside of the main window at this time.
FIXES:
- Experience faster performance when handling complex assets.
- Seamlessly sync your work to and from MagicaVoxel once again.
- No more broken assets when you undo a flip selection.
- The Shift shortcut is back to full functionality in Modeler, streamlining your workflow.
- The type cursor now correctly disappears after renaming a VXM, providing a cleaner interface.
- Resetting panels no longer accidentally resets your camera viewport, saving you time.
- Shared Palette colors now reliably update after using undo, ensuring consistency.
- Recent and bookmarked files are now ordered correctly (inverted, as in previous versions).
- Vertical and Horizontal Scrolling and Animation Offset are back in the Animation Panel.
- Enjoy improved clarity with updated localizations.
Game Experiences








Play by the Rules!

The default size is 32x32x32, which translates to 1 meter (3.2 ft) in The Sandbox Universe.
32x32x32 is the maximum detail available to make inside a cubic meter. An avatar will be about 2 blocks in height (64 Voxels).
VoxEdit comes with a lot of templates to help you get started with your creations, however, please take a look at our technical guidelines to make sure your assets will work in the best way in the Game maker.