Create your own voxel-based assets

1

Download VoxEdit for free and start creating for the metaverse.

2

Mint and sell your creations as NFTs in the Marketplace.

3

Once you’ve finished your model you can export it to the Marketplace following these simple steps.

VoxEdit features

Modeler

Make the most of your creativity! From beginners to experts, anyone can make amazing creations thanks to our robust set of tools and our user-friendly interface.

Animator

A game changer in the voxel creation world. With our Skeleton System, VoxEdit allows you to rig and animate anything that you want using the timeline via an easy-to-use keyframing mode.

Block Editor

Make your own building blocks for the metaverse! Design blocks and use them to create different structures, paths, boundaries, terrain, and landscapes in experiences.

Quotes from voxel artists

VoxEdit has impressed me, since it's the fusion of a modeling editor with an animation system all in the same software.

William Santacruz- Professional Voxel Artist

William Santacruz

VoxEdit is a game changer for voxel artists looking to animate, being the only dedicated voxel editor that features skeletal rigging and timeline animation.

Alex Florez- Professional Voxel Artist

Alex Florez

One of the easiest tools to create animations in voxel art, with an attractive and a very simple easy-to-use interface for beginners.

Nicolas Morrone- Professional Voxel Artist

Nicolas Morrone

Changelog

New Release - December 18th 2023

What´s New?


- Palette Panel Enhancements: The Palette Panel now supports multi-selection, drag & drop, screen color picker, and gradient creation tools. This enhancement brings more efficient color management and expands creative possibilities.

- Bookmark Management: You can now efficiently organize and access your projects with the new Bookmark Management feature.

- Viewport Background Color Toggle: We've added a feature to toggle background colors in the viewport, allowing for a more comfortable and customizable workspace environment.


ENHANCEMENTS:


- Equipment Node & Face count: Equipment templates have been updated to show only the node and face count of equipment assets, more accurately displaying the important information.

- Viewport Grid Enhancement: Orthographic grids have been added to all viewcube planes in the viewport, providing a better scale reference and aiding in spatial orientation.

- Extended Modeler Mirror Planes: Mirror planes in the Modeler now extend beyond volume boundaries, offering a clearer reference for modeling and texturing activities.

- Create/Erase Quick Toggle: Boost your modeling speed with the 'springloaded' SHFT shortcut for seamless switching between Create and Erase tools.

- Camera Orbit Point: Orbiting point follows your asset around the scene.


FIXES:


- Animator's Viewport Orbit Point: The orbit point issue in the Animator's viewport has been resolved, resulting in improved camera control.

- VXM Name Crash: We've fixed the crash that occurred due to case sensitivity in VXM naming.

- Voxel Duplication: Fixed the duplication of newly added voxels when working with existing models.

- Undo Function in Shared Palettes: Undo is now fixed when making color changes in shared palettes.

See more

Play by the Rules!

guidelines

The default size is 32x32x32, which translates to 1 meter (3.2 ft) in The Sandbox Universe.

32x32x32 is the maximum detail available to make inside a cubic meter. An avatar will be about 2 blocks in height (64 Voxels).

VoxEdit comes with a lot of templates to help you get started with your creations, however, please take a look at our technical guidelines to make sure your assets will work in the best way in the Game maker.

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