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VoxEdit

VoxEdit - NFT Creator

The leading software that allows you to create, rig, and animate your own voxel-based NFTs. Sell them on The Sandbox's marketplace and discover a new world.

Download VoxEdit

  • Game Maker
  • VoxEdit
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Create your own Vox Models

1

In order to upload your models, you need to become an artist through our Creator Fund.

2

VoxEdit is the only software capable of exporting assets to our Marketplace. Download VoxEdit and start creating.

3

Once you’ve finished your model you can export it to the Marketplace following these simple steps.

VoxEdit features

Modeler

Make the most of your creativity! From beginners to experts, anyone can make amazing creations thanks to our robust set of tools and our user-friendly interface.

Animator

A game changer in the voxel creation world. With our Skeleton System, VoxEdit allows you to rig and animate anything that you want using the timeline via an easy-to-use keyframing mode.

NFT Maker

Sell, trade, and buy VoxEdit assets on The Sandbox's marketplace and monetize your creations. 95% of all transactions go to you, the creator!

Download VoxEdit

Windows

macOS

What our Artists are creating

Quotes from voxel artists

VoxEdit has impressed me, since it's the fusion of a modeling editor with an animation system all in the same software.

William Santacruz- Professional Voxel Artist

William Santacruz

VoxEdit is a game changer for voxel artists looking to animate, being the only dedicated voxel editor that features skeletal rigging and timeline animation.

Alex Florez- Professional Voxel Artist

Alex Florez

One of the easiest tools to create animations in voxel art, with an attractive and a very simple easy-to-use interface for beginners.

Nicolas Morrone- Professional Voxel Artist

Nicolas Morrone

Changelog

November 11th, 2021 - Public Beta Release

  • Detachable panels in MacOS:

    • This long requested feature is now available for MacOS users too

  • Layers:

    • Panel now allows for layer reordering via drag n drop

    • We now support 16 layers (might get a bit slow for large volumes in low-end hardware)

    • Palette panel can now be collapsed to make room for a larger Layers panel

  • Viewport toggles:

    • IK bones visibility in Rigger (only visible with IK enabled)

    • Depth view toggle in Modeler's 2D views

  • "Reset to Default" option in File menus

    • It clears ALL of the editor's configuration to default settings, fixing possible issues with retro compatibility or monitors being plugged in/out between sessions.

  • Improvements

    • New MacOS app icon

    • Made MacOS pkg simpler and more compatible

    • Pen and Screen Rect tool now work in deselect mode

    • Right-clicking a gizmo no longer sends the camera to orbit the floor behind it, but orbits the gizmo itself

    • Select and Delete Keyframes do no longer work while the animation is playing

    • Timeline now collapses, expands, detaches, and reattaches properly

    • "Send to All" feature now has a confirmation popup

    • Inspector fields now check for errors taking into account the user's regional settings

    • Importing PNG as block side no longer keeps only used materials in the palette

    • Importing multiple PNGs as block sides now update the palette properly

  • New shortcuts

    • Select/Translate/Rotate in Animator (1, 2, 3)

    • Previous/next frame in Animator (Left/Right arrow)

    • Previous/next keyframe in Animator (Ctrl/Cmd+Left/Right arrow)

    • Tools in Block Editor (QWERT)

    • Reset camera in Block Editor (F)

    • Toggle Long Way Rotation for selected interpolations (I)

  • Crash/Blocker Fixes

    • Crash when deleting 10th IK constraint

    • Crash when saving a multi-layer model where the background layers have a smaller bounding box than the ones above

    • Static assets that used two materials with the same color but one being emissive now will look right ingame

    • Exporting an animation now saves the current state of the selected animation and not the one from the last save operation

  • UI Fixes

    • 2D views in Modeler now update properly when charging a material

    • Clicking outside 2D views no longer affect the model in any way

    • Frame tool now shows properly in 2D views

    • Brightened darkest 2D view depth cue

    • Layer rename field now has a character limit

    • Layer buttons no longer reset to default dark color when changing layer order

    • Play button now shows Pause icon while the animation plays

    • Grid line color in Animator gets its color from the current theme

    • Zoom/Loop bar handles now gets their color from the current accent

    • Default animation is now clearly marked visually

    • Keyframe stretch bars are now visible again, and drag properly

    • Quad edge view is no longer wrongfully visible in the Animator

    • Save button in Preferences no longer closes popup

    • Shortcut input field is now wide enough for most localized key names

    • Ctrl/Cmd and Shift shortcut buttons now take their background color from the current theme, and are wide enough to show their captions properly

    • Shortcut key field now gets it's background color from the current theme

    • Templates search field now has a character limit

    • Replaced collapse/expand icons to make them clearer to the user

    • Added missing footers for detached Material and Block Side panels

    • Added many, MANY missing undo points, and many tooltips to UI components.

See more

Roadmap

2011

Pixowl is founded

    MAY

    2012

    The Sandbox franchise launches on IOS

      FEB

      2013

      The Sandbox is released for Android (1st title)

        2014

        The Sandbox surpasses 10M downloads

          2015

          The Sandbox Evolution is announced at GDC conference (2nd title)

            2016

            The Sandbox Evolution released on iOS, Android & Steam

              2017

              The Sandbox Evolution receives 2 big partnerships

                APR

                2018

                The Sandbox surpasses 40M downloads and 70M player creations

                  MAY

                  2018

                  The Sandbox 3D on the Blockchain project is announced at Pocket Gamer Connect conference

                    OCT

                    2019

                    The Sandbox's Dashboard public release

                      Q4

                      2019

                      LAND Presale + VoxEdit beta release

                        Q1

                        2020

                        VoxEdit

                        LAND Pre Sales

                        Q2

                        2020

                        Game Maker Closed Alpha

                        LAND MoonSale

                        Q3

                        2020

                        Game Maker Public Beta

                        LAND Presales

                        Q4

                        2020

                        LAND Public sale

                        VoxEdit

                        Q1 & Q2

                        2021

                        Partnerships

                        Game Maker

                        Game

                        LAND Public sale

                        Events

                        SAND

                        Q3

                        2021

                        Launch of the Multiplayer Season public alpha

                        Q4

                        2021

                        Launch of the first NFT Avatars collections, including IP-based ones

                        Introduce DeFi Staking mechanisms on Layer 2

                        First play-to-earn seasons and Explorer Season are live

                        Launch of Layer 2 dual-chain solution on Matic and full opening of the marketplace for UGC

                        Q1

                        2022

                        Progressive opening of the Metaverse to LAND owners who have built high-quality experiences

                        Q2

                        2022

                        Launch of the DAO with staking and voting mechanisms for SAND, LAND and AVATAR holders

                        DAO

                        Q3

                        2022

                        Launch of the first virtual concerts (Deadmau5, Richie Hawtin) and The Walking Dead game

                        Q4

                        2022

                        Mobile version launch

                        TBD

                        2022

                        Partnerships

                        Games Platform

                        Multi-platforms

                        LAND Public sale

                        Game Maker

                        Events

                        VoxEdit

                        2023

                        Games Platform

                        Partnerships

                        Game Maker

                        Events

                        VoxEdit

                        See more

                        Play by the Rules!

                        The default size is 32x32x32, which translates to 1 meter (3.2 ft) in The Sandbox Universe.

                        32x32x32 is the maximum detail available to make inside a cubic meter. An avatar will be about 2 blocks in height (64 Voxels).

                        VoxEdit comes with a lot of templates to help you get started with your creations, however, please take a look at our technical guidelines to make sure your assets will work in the best way in the Game maker.

                        Introducing the $2 million Creator fund

                        WE WANT TO HELP YOU CREATE, SHARE AND SELL YOUR AMAZING VOXEL CREATIONS ON OUR PLATFORM

                        Here's how it works

                        • First, you'll sign up so we can evaluate your work, as we want to encourage the best voxel ASSETS
                        • Get paid for each asset you make AND get 100% of profits from each of your sales!
                        • Overall goal for the fund is to generate 10,000 voxel ASSETS for the game
                        • In addition to the grant, you'll be able to sell your creations to players when The Sandbox launches

                        The program is limited to the first 1,000 artists accepted, so sign up today for a chance to enjoy the benefits!

                        Join our community

                        Subsidiary of

                        animoca