Building games for the Metaverse
Anyone can build 3D games for free. No coding required. Contribute to a vast metaverse, filled with amazing creations and experiences.
Create for free
Create awesome 3D games for free using thousands of voxel models (NFTs) made by the community with VoxEdit.

Build And Share
It's just as fun to build your game as it is to play. Share in the gallery to your friends and make something they will remember forever.

No Code Required
Easy to learn. Creating behaviors and editing attributes are simple and intuitive

Articles that may interest you
FOUNDATION
GRANTS FOR CREATORS
ACADEMY
TUTORIALS & RESOURCES
MADE WITH THE SANDBOX
TOP GAMES BUILT WITH US
NFTS
USER-GENERATED CONTENT
Play 2 Earn
Free-to-play는 과거의 이야기입니다… 더 샌드박스와 함께 이제 게임을 통해 수익을 창출할 수 있습니다. Earn-to-play를 통해 플레이어와 크리에이터는 다양한 활동에 대한 보상을 받을 수 있습니다. 저희 보상은 가상 현실에 국한되지 않고 현실 가치가 있기에, 플레이와 만들기에 대한 강한 동기부여를 제공합니다.
더 샌드박스에서 수익 창출하는 방법
게임 플레이를 통해 리워드 받기
게임을 만들어 수익 창출하기
애셋을 만들어 판매하기

Gallery Videos








시스템 요구 사항

Minimum:
Requires a 64-bit processor and operating system OS: Windows 7 Processor: Dual Core 2GHz Memory: 4 GB RAM Graphics: 512MB VRAM DirectX: Version 11 Storage: 2 GB available space:
Recommended:
Requires a 64-bit processor and operating system OS: Windows 7 Processor: Dual Core 2GHz Memory: 4 GB RAM Graphics: 512MB VRAM DirectX: Version 11 Storage: 2 GB available space:
체인지로그
December 23th, 2020 - Game Maker 0.4
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Avatar
- You can now customize the avatar’s behavior, components, camera and model by going into the new GLOBAL PARAMETERS button. You also get access to this menu by clicking on the AVATAR SETTINGS button in the inspector while selecting the Avatar’s portal.
- Avatar: In this menu, you can select which avatar’s type is spawned and add tags to it.
- Camera: In this menu, you can easily change the camera views and customize each value to make the camera you want.
- Controller: In this menu, you can change the avatar’s behavior values and add / remove components.
- Lighting: In this menu, you can easily change between different lighting atmospheres.
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Global Game Maker Improvements
- The terraform tool is now easier to use. More options have also been added to it.
- The way you place the assets in the experience has also been improved to allow you to easily add and manage your assets position and rotation.
- Library
- Selection Window
- New Message System
- Rules Window
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Quest System V2
- The new Quest System allows you to fully customize the Quests
- New options have been added to allow more customization and quests that have been done before should be easier to do now.
- Timer Objective has been improved
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Indicator Component
- LifeBar color parameter has been removed to provide a more consistent User Experience within all Metaverse Experiences.
- Objective Cursor parameter has been removed to provide a more consistent User Experience within all Metaverse Experiences.
- The Quest Cursors are now split in 3 parameters: Giver, Objective, Receiver
- Presets
- Tags
- Publish
- Behaviors and Components
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New Balancing & Grades
- The balancing has been reworked to provide a better difficulty. Each object has now its difficulty mainly driven by its Catalyst and also its Gems.
- Each Object has a Grade displayed next to its Lifebar. This Grade represents the Catalyst of the Object and the amount of Gems inside it. Thanks to this, Players can now identify the power of an Object easily.
-
New Melee Enemy
- The Enemy fighter behavior has been automatically replaced by the Melee Enemy behavior.
- This behavior follows the same intentions as the previous one but has been improved to make the fights much more enjoyable.
- A targeting system has been added to make your attacks move your avatar towards the enemies, emoving a previous frustrating experience with this.
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Quest Icons
- Quest can be started: Gold “!”
- Quest’s Objective: Gold Target Icon
- Quest can be finished: Gold “?”
- Inventory & Equipment
- Known Issues
Roadmap
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